by Michael Hoffman
With that said, technology outside of the theaters (e.g. smartphones, printing, and television) has started moving towards 3D, so new and exciting opportunities certainly exist in the realm of 3D. Also, consider the popular criticism of 3D being a gimmick that egregiously throws elements at its viewers. Didn’t the Lumières’ Arrival of a Train rely on similar “gimmicks?” Beyond that, given the fact that 3D is still a relatively new technology for the film industry, it was bound to have early imperfections. However, such imperfections are being addressed. For example, some projection systems that are available today scavenge the light lost in the 3D format and are able to project it onto the screen (Maheshwari).
While the use of 3D alone does not inherently create good characters or stories, today’s filmmakers are certainly using the unique opportunities offered by 3D technology to tell amazing new stories. Martin Scorsese’s Hugo provides an excellent example of this, as it utilized 3D technology to glorify early cinema and illustrate how such cinema has heavily influenced movies today. Although a sound conclusion on whether or not 3D diminishes or enhances the experience of viewing a movie is hard to reach, it seems reasonable to deduce that many fears on 3D stem from a resistance to new technology, and that if such technology is artistically incorporated, it can successfully push the notion of what cinema is able to capture.
Ebert, Roger. "Why I Hate 3D Movies." Newsweek. 9 May 2010: n. page. Print. <http://www.newsweek.com/roger-ebert-why-i-hate-3d-movies-70247>.
Maheshwari, Laya. "The Challenges of 3D Filmmaking and The Future of 3D: An Academy Masterclass." Indiewire. N.p., 23 Oct 2013. Web. <http://www.indiewire.com/article/the-art-and-science-of-3d-highlights-from-ampas-masterclass>.